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Shooting games for mac os x
Shooting games for mac os x








shooting games for mac os x

The gun selection leaves a lot to be desired, so that is certainly part of my hand-to-hand preference. I only shoot when facing one of the enemies which is only shooting, and not approaching to fight. The hand-to-hand fighting is so fun in this game that I almost never use the gun. It’s a third person shooter much like Tomb Raider, but is a far better game IMO. I play it at 1920 with quality set to highest on my 1.8 GHz G4, and it looks fantastic for its age. When you consider that this game was released in 1999, and has such low requirements, the graphics are quite amazing. I have seen it play fine on a beige minitower G3 233 MHz with Rage 128 16 MB. The official requirements are a G3 300 MHz and an 8 MB vid card. The game play is outstanding, and can be quite challenging in later levels. This is one of the final pure Bungie games before Microsoft bought them. III plays even better on X in my experiences. The truly great thing about all 3 versions of this game is that they are all built for both classic OS and X. It also plays great on the modern revision of my Stormtrooper with a G4 500 and Radeon 7000 PCI. Needless to say there is never even a hint of lag. I get well over 200 FPS at 1920 and over 3. I play the G4 optimized OS X version on my 1.8 GHz with Radeon 9800.

Shooting games for mac os x software#

ID software did an amazing job optimizing it for the G3 systems and later the G4. The stock configuration was a G3 350 MHz with a Rage 128 16 MB, and it played III like a champ. I started playing this in 1999 when I bought the Stormtrooper new. The graphics and game play are stellar compared to the previous two. Quake III took everything up a few notches. The maps in it are quite redundant and it simply isn’t the greatest experience. Quake II looks much better than I, but the gaming experience is declined quite a bit. Quake I has the worst graphics, but many tend to prefer it to II. I and II are a mixed bag of good and bad, but III is one of my favourite games ever on the Mac. The site is particularly good for older game info. Inside Mac Games is the number one most trusted source for me and many Mac gamers. The ones that do will contain a link to the review in the title. Most of these games have reviews on Inside Mac Games dot com. Because of this, I cannot really comment on the earliest games for the 601-604 CPU’s. I didn’t really start gaming on Macs until a good year or more into the G3 era around early 98. I will list all the options I can think of but will really only comment on the ones I have direct experience with. Although these games are all harder to find these days, they are pretty much all still available if you look hard enough in the right places. It makes sense to break up games by system requirements, so people can try the ones within the ability of the hardware they have. The GPU is still important in gaming, make no mistake I'm just saying that the CPU is more of a factor in Mac gaming vs. This was all during a debate where others had claimed that the GPU was far more important for Mac gaming, but it's actually 2D where the GPU plays more of a role on a Mac vs. Obviously the 9800 is better suited for the 1.8 GHz, which is where it lives now, but those tests were to prove a point at the time. Although the 9800 in the slower system is a far better GPU, the difference is negated by a CPU that is clocked 80% faster. The 1.8 GHz system beat the snot out of the 1.0 GHz in every single way.

shooting games for mac os x

An example of this was some testing I did a couple years back. I say that because in my direct experiences with many games it’s the CPU that makes the most difference. In my experiences, I would say that the CPU plays a more important role in Mac gaming compared to the wintel world.

shooting games for mac os x

These two examples cover the extreme ends of the video hardware needed for PowerPC gaming. The games in the later part of the PowerPC era (2003-2006) are the ones that tend to benefit from the 64MB and up cards. For greats like Oni from the late 90’s you can get high frame rates on 8 MB vid controllers. A 32MB card is often fine for most of them. Another great thing about older games is that you don’t need a video card that costs several hundred dollars to play them.










Shooting games for mac os x